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September 9, 2026 · 3.0.0-alpha.32

The room runs the mission

Mission rooms become a place work gets done together: teammates can pause, steer, approve, or stop a shared mission from their own machine, see the live mission state, hand execution between machines with a lease and a checkpoint, assign human work beside agent work, and group rooms under team projects with shared defaults.

  • New

    Shared mission control: teammates with a contributor role or above can pause, resume, stop, accept a reviewed stage, steer, or reassign from the room — recorded in a durable, role-enforced log the executing machine answers

  • New

    A teammate's redirect reaches the working agent and is bound into the mission specification as a human constraint, so it survives the current stage

  • New

    Live mission state in the room: the executor publishes objective, status, stage, and binding constraints to every member every twenty seconds

  • New

    Executor handoff: take over a mission on your own Mac via an atomic lease plus checkpoint adoption, or pause and hand off deliberately with a note

  • New

    Human assignments in the room: reviews, decisions, and follow-ups assigned to named members and closed by them

  • New

    Team projects: durable member context above rooms, with rooms attached and per-project default crews, enforced server-side

  • New

    Completed shared missions record objective, human count, and stages — the ground truth for team usage

  • Improved

    The account panel checks billing health before offering checkout, and the checkout service's failure copy speaks to people instead of operators